True to the saying "ignorance is bliss", this drug will cause the user to slowly lose their learned skills and skill gain while under the influence of this drug is heavily suppressed. A creative mixture of local plant extract and ingredients can be used to create this drug. Bliss puts the user into a state of bliss, able to mask nearly all emotions and pain. Use of this drug can be risky, even fatal to a mage, when combined with a mana drain event - use with caution.Īdministers one of the most hazardous drugs known in the region, possibly second only to luciferum. Clarity last several days but lose potency over time. I agree with druid being one of the best, if not the best for single pawn starts. Druid can cure diseases and make animals man hunter or stop manhunting, and some crop growing stuff. Mana regeneration is increased up to 300% and psychic sensitivity is increased up to 50%. Chronomancer can resurrect and basically cure any illness, and repair gear/remove tainted status. Throw a canister containing fire suppression liquid that quickly smothers flames.Īdministers a concoction that helps the consumer open themselves to the arcane. Learned abilities Fire Suppression Flask Anesthetic (3): Increases the number of wounds tended by soothing balm. Ingredient Efficiency (3): Reduces the amount of ingredients used to create soothing balm by 8% per skill level.Tending Salve (3): Increases the tend quality of treated wounds by 10% per skill level.Side effects may include hallucinations, a sense of euphoria, and loss of consciousness. The apothecary's soothing balm can be applied to open wounds to fight infection, promote blood clotting, and reduce pain. Level 0: reduces rest decay and increases health regeneration while active Chemistry (3): The herbal Elixir's benefits can be expanded with the right ingredients:.Ingredient Efficiency (3): Reduces ingredients to produce an Elixir by 8% per skill level.Potency (3): Increases the duration of Elixir's potent stage by 2.4hrs.The elixir's effects last for nearly a day. When immediately consumed, the elixir's potent health benefits are powerful enough to bring a pawn back from the brink of death. The chemical reaction has a short half-life, which make it impractical and uneconomical for mass production and distribution. The potency of the herbal elixir comes from the immediate reaction of ingredients when they are combined. Herbal elixirs are created through a mixture of potent herbs, herbal extracts, and other organic matter. Expanding Cloud (3): Increases the radius of poison flask's fog by.Ingredient Efficiency (3): Reduces amount of ingredients needed to create a poison flask by 8% per skill level.Lingering Cloud (3): Increases the duration of the poison flask's fog by 1s per skill level.Any person that inhales the fumes will suffer corrosive damage to their throat and lungs. The poison gas will remain in proximity for a small time before dispersing. Throw a noxious concoction that bursts into a thick cloud of poisonous gas. Forager (10): Increase the number of useful ingredients found during harvesting by 10% per skill level.Preservation (10): Reduces the rate ingredients expire by 10% per skill level.Herbalist Bag (10): Increases the carrying capacity of apothecary herbs by 10 per skill level.Training in herbalism allows the apothecary to identify and efficiently harvest the ingredients for their concoctions.
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